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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Jing Jin Qiang Wang Yi Shen Jiasheng Hao |
| Copyright Year | 2006 |
| Description | Author affiliation: Dept. of Control Sci. & Eng., Harbin Inst. of Technol. (Jing Jin; Qiang Wang; Yi Shen; Jiasheng Hao) |
| Abstract | Applied to the surface rendering, the marching cubes method shows a great promise for surface extraction by using the surface configurations of a cube. But the marching cubes method has some disadvantages, that come from the use of surface configurations of cubes and further restrict the application of this method, including wrong surface production and hole generation. In the paper, we re-assign zero to vertices in the surface and one to vertices on the surface, and then improve the marching cubes algorithm by redefining the configurations for the fifteen cases of configurations proposed in marching cubes method. To evaluate the performance of the improved marching cubes method, we reconstructed the surface for MRI volume data using the improved method along with the marching cubes method. The experimental results show that the improved method can remove the disadvantages mentioned above and obtain a satisfying reconstructed surface |
| Starting Page | 10454 |
| Ending Page | 10457 |
| File Size | 150824 |
| Page Count | 4 |
| File Format | |
| ISBN | 1424403324 |
| DOI | 10.1109/WCICA.2006.1714052 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2006-06-21 |
| Publisher Place | China |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Surface reconstruction Rendering (computer graphics) Image reconstruction Biomedical imaging Partitioning algorithms Data mining Data engineering Production Magnetic resonance imaging Two dimensional displays Surface Reconstruction Surface Rendering Volume Rendering Marching Cubes Algorithm |
| Content Type | Text |
| Resource Type | Article |
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