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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Chang Liu Bingke Wu Sichen Wu |
| Copyright Year | 2014 |
| Description | Author affiliation: Sch. of Comput.& Commun. Eng., Univ. of Sci.& Technol. Beijing, Beijing, China (Chang Liu; Bingke Wu; Sichen Wu) |
| Abstract | Computer game, a new field of artificial intelligence, as the name suggests, is to make the computer learn to think and play chess games like human beings. As one of the important research field of the artificial intelligence, computer game, which is considered as the touchstone of the artificial intelligence, has brought many important methods and theories to the field. Connect6, is a newly introduced game recent years, the research of game technology and algorithm on which is still remained relatively little. In this paper, I put forward a design and optimization of Connect6 computer game system, including technology of separating interface from computer kernel, move generator, improvement of search strategy and system optimization based on threat. These technologies are all new explorations to Connect6. The experiments and tests prove that our optimized program has advantages. And these technologies have helped us win the first prize in the 2013 National Undergraduate Computer Game Competition. |
| Starting Page | 3936 |
| Ending Page | 3940 |
| File Size | 17162473 |
| Page Count | 5 |
| File Format | |
| ISBN | 9781479937073 |
| e-ISBN | 9781479937080 |
| DOI | 10.1109/CCDC.2014.6852868 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2014-05-31 |
| Publisher Place | China |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Computers system optimization based on threat Games Connect6 Generators Arrays Artificial intelligence Kernel separating interface from computer kernel Optimization |
| Content Type | Text |
| Resource Type | Article |
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