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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Luciano, C.J. Banerjee, P.P. Rizzi, S.H.R. |
| Copyright Year | 2007 |
| Description | Author affiliation: Illinois Univ., Chicago (Luciano, C.J.) |
| Abstract | Most haptic libraries allow user to feel the resistance of a flexible virtual object by the implementation of a point-based collision detection algorithm and a spring-damper model. Even though the user can feel the deformation at the contact point, the graphics library renders a rigid geometry, causing a conflict of senses in the user's mind. In most cases, the CPU utilization is maximized to achieve the required 1-kHz haptic frame rate without leaving any additional resource to also deform the geometry, while on the other hand, the Graphics Processing Unit (GPU) is underutilized. This paper proposes a computationally inexpensive and efficient GPU-based methodology to significantly enhance user perception of large existing haptic applications without compromising the original haptic feedback. To the best of our knowledge, this is the first implemented algorithm that is able to maintain a graphics frame rate of approximately 60 Hz as well as a haptics frame rate of 1 Khz when deforming complex geometry of approximately 160K vertices. The implementation of the algorithm in a virtual reality neurosurgical simulator has been successful to handle, in real time, complex 3D isosurfaces created from medical MRI and CT images. |
| Starting Page | 146 |
| Ending Page | 151 |
| File Size | 1756069 |
| Page Count | 6 |
| File Format | |
| ISBN | 9781424411535 |
| DOI | 10.1109/COASE.2007.4341710 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2007-09-22 |
| Publisher Place | USA |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Haptic interfaces Graphics Geometry Libraries Immune system Detection algorithms Rendering (computer graphics) Central Processing Unit Virtual reality Neurosurgery |
| Content Type | Text |
| Resource Type | Article |
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