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THE EFFECTIVENESS OF HANGAROO GAME FOR TEACHING VOCABULARY(An Experimental Research at Seventh Grade Students of SMP Negeri 3 Purwokerto in Academic Year 2014/2015)
| Content Provider | Semantic Scholar |
|---|---|
| Author | Nikiria |
| Copyright Year | 2015 |
| Abstract | The aim of this research was to find out the effectiveness of Hangaroo game for teaching vocabulary. This research used quasi experimental involving thirty three students of class VII F as experimental class and thirty four students of class VII A as control class. Hangaroo game was applied in experimental class while control class was taught by using discussion technique. Test was used for collecting the data, namely pre-test and post-test, and the instrument was tried out to some of the seventh grade students of SMP N 3 Purwokerto which was aimed at knowing the validity, realibility, and item difficulty of the instrument. The test consisted of multiple choices items. After data was taken, it was analyzed using t-test formula. The result of t-test computation at the level of significance of 0.05 with degree of freedom 65 = 1.669 was 2.185 which was higher than t-table (1.669), therefore it could be concluded that Hangaroo game was effective for teaching vocabulary at the seventh grade students of SMP N 3 Purwokerto in academic year 2014/2015. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://repository.ump.ac.id/5691/1/Nikiria%20Cover.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |