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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Lei Wei Hailing Zhou Soe, A.K. Nahavandi, S. |
| Copyright Year | 2013 |
| Description | Author affiliation: Centre for Intell. Syst. Res., Deakin Univ., Geelong, VIC, Australia (Lei Wei; Hailing Zhou; Soe, A.K.; Nahavandi, S.) |
| Abstract | Skill shortage is a realistic social problem that Australia is currently facing, especially in the fields of Science, Technology, Engineering and Mathematics (STEM). Various approaches have been proposed to soften this issue. By now the most successful approach is to attract pre-university youth and university freshmen into those fields before they make a decision on future subjects by introducing them with interactive, modifiable and inspiring virtual environments, which incorporates most essential knowledge of STEM. We propose to design a comprehensive virtual reality platform with immersive interactions, pluggable components and flexible configurations. It also involves haptics, motion capture and gesture recognition, and could be deployed in both local and distributed environments. The platform utilizes off the shelf low cost haptics and motion capture products, however the fidelity can be maintained at a good level. The proposed platform has been implemented with different configurations and has been tested on a group of users. Preliminary test results show that the interactivity, flexibility and fidelity of the platform are highly appreciated by users. User surveys also indicate that the proposed platform could help pre-university students and university freshmen build an overview of various aspects of STEM education. Besides, users are also positive on the fact that the platform enabled them to identify the challenges for higher education in STEM by providing them opportunities to interactively modify system configurations and instantly experience the corresponding results both visually and haptically. |
| Sponsorship | IEEE Ind. Electron. Soc. |
| Starting Page | 1058 |
| Ending Page | 1065 |
| File Size | 1829181 |
| Page Count | 8 |
| File Format | |
| ISBN | 9781467353199 |
| ISSN | 21596247 |
| e-ISBN | 9781467353205 |
| DOI | 10.1109/AIM.2013.6584234 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2013-07-09 |
| Publisher Place | Australia |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Hip Education Haptic interfaces Visualization Avatars Computational modeling Joints remote interaction and collaboration STEM education control systems haptic interaction motion capture gesture recognition |
| Content Type | Text |
| Resource Type | Article |
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