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| Content Provider | ACM Digital Library |
|---|---|
| Author | Harrison, Beverly L. Want, Roy Gujar, Anuj Fishkin, Kenneth P. |
| Abstract | There has been wide-spread interest in augmented reality and physically-based user interfaces [e.g., 1, 2, 3, 4, 5, 6, 7, 8] in the past 6 years. A goal of these efforts is to seamlessly blend the affordances and strengths of physically manipulatable objects with virtual environments or artifacts, thereby leveraging the particular strengths of each. This approach allows us to break free of indirectly manipulating tiny representations trapped within a computer display by leveraging form factor, physical motor skills, and naturalistic associations.Our work is distinguished from previous work in that we are not exploring separate input devices, but rather we employ sensor technologies to make the physical artifact become the input device. In other words we are investigating situations in which the physical manipulations are directly integrated with the device or artifact that is being controlled. We consider these user interfaces to be physically embodied. Our approach has been to experiment with various form factors of several handheld devices, implement some commonly used functions, such as navigation, and iterate on the resulting prototypes.This video shows three implementations of manipulative user interfaces on PDAs to support three simple real world tasks - navigation through long sequential lists, navigation within a book or document by pages, and document annotation. In addition to the three tasks, this document describes a fourth implementation not shown in the video - navigation within a book by "chunks" or by relative location. |
| Starting Page | 33 |
| Ending Page | 34 |
| Page Count | 2 |
| File Format | |
| ISBN | 1581131585 |
| DOI | 10.1145/632716.632740 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 1999-05-15 |
| Publisher Place | New York |
| Access Restriction | Subscribed |
| Subject Keyword | Physical Tilt sensors Tactile uis Interaction technology Haptic uis Pressure Ui design |
| Content Type | Text |
| Resource Type | Article |
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