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| Content Provider | ACM Digital Library |
|---|---|
| Author | Fischmeister, Sebastian Gracioli, Giovani |
| Abstract | During the system development, developers often must correct wrong behavior in the software---an activity colloquially called program debugging. Debugging is a complex activity, especially in real-time embedded systems because such systems interact with the physical world and make heavy use of interrupts for timing and driving I/O devices. Debugging interrupts is difficult, because they cause non-linear control flow in programs which is hard to reproduce in software. Record/replay mechanisms have proven their use to debugging embedded systems, because they provide means to recreate control flows offline where they can be debugged. In this work, we present the data tracing part of the record/replay mechanism that is specifically targeted to record interrupt behavior. To tune our tracing mechanism, we use the observed principle of return address clustering and a formal model for quantitative reasoning about the tracing mechanism. The presented heuristic and mechanisms show surprisingly good results---up to an 800 percent speedup on the selector function and a 300 percent reduction on duplicates for non-optimal selector functions---considering the leanness of the approach. |
| Starting Page | 137 |
| Ending Page | 146 |
| Page Count | 10 |
| File Format | |
| ISSN | 03621340 15581160 |
| DOI | 10.1145/1543136.1542471 |
| Journal | ACM SIGPLAN Notices (SIGP) |
| Volume Number | 44 |
| Issue Number | 7 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 1983-05-01 |
| Publisher Place | New York |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Debugging Real-time systems Tracing Embedded software |
| Content Type | Text |
| Resource Type | Article |
| Subject | Computer Graphics and Computer-Aided Design Software |
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