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| Content Provider | ACM Digital Library |
|---|---|
| Author | Silva, Nuno S. Alves Correia, Luisa Sampaio Alvarez, Isabel Borges |
| Abstract | The constant and rapid investments in Information and Communication Technologies (ICTs) have allowed the growth in the quality of information response available within the internet which requires considering and addressing the physical, financial, socio-demographic, cognitive, design, institutional, political and cultural types of access. The main purpose of this paper is to revise actual and new emerging ICTs and the use of its application tools in Education which is dominated by the linear paradigm in interaction and information as interactivity is not being accepted as a guiding principle. The concept of e-learning rests on the idea that pedagogy technologically sustained includes enough knowledge with regard to the wishes of learning processes, which are a process of mind embedded in a culture and also challenges and not just concepts. Learning is a process that humans have been trying to master for many centuries. However, there are so many different ways to do the process that it is sometimes very hard to determine which one is the best of a given situation. One such type of learning is heuristic learning. Through this method the students should discover things for themselves, through problem solving, inductive reasoning, or simply by trial and error. Discovering things by yourself, knowing from experience rather than books. In many situations it seems that heuristic learning is the most suitable when one really believes in something when one experiences it himself. That is what heuristic learning is really all about. This type of learning model, in an online format, is tailored to the adult learner who typically has a sense of self-direction related to individual interests, goals, strengths, and previous experience. Also the pedagogical theory of connectivism was born as a response to very fast ICT development which strongly influences education and which approach to problem solving is based on the use of simulation animations, making students change parameters and verify or seek the problem solving, applying their need of intuitive searching by the heuristic method; information is assigned by image without the application of long texts. After a series of simulation experiments, the students verify their results with a calculation and a real experiment. |
| Starting Page | 185 |
| Ending Page | 192 |
| Page Count | 8 |
| File Format | |
| ISSN | 00952737 |
| DOI | 10.1145/2874239.2874266 |
| Journal | ACM SIGCAS Computers and Society (CSOC) |
| Volume Number | 45 |
| Issue Number | 3 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 2013-05-01 |
| Publisher Place | New York |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Cyber education E-learning Ethics Pedagogy Heuristics Equity |
| Content Type | Text |
| Resource Type | Article |
National Digital Library of India (NDLI) is a virtual repository of learning resources which is not just a repository with search/browse facilities but provides a host of services for the learner community. It is sponsored and mentored by Ministry of Education, Government of India, through its National Mission on Education through Information and Communication Technology (NMEICT). Filtered and federated searching is employed to facilitate focused searching so that learners can find the right resource with least effort and in minimum time. NDLI provides user group-specific services such as Examination Preparatory for School and College students and job aspirants. Services for Researchers and general learners are also provided. NDLI is designed to hold content of any language and provides interface support for 10 most widely used Indian languages. It is built to provide support for all academic levels including researchers and life-long learners, all disciplines, all popular forms of access devices and differently-abled learners. It is designed to enable people to learn and prepare from best practices from all over the world and to facilitate researchers to perform inter-linked exploration from multiple sources. It is developed, operated and maintained from Indian Institute of Technology Kharagpur.
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Ministry of Education, through its National Mission on Education through Information and Communication Technology (NMEICT), has sponsored and funded the National Digital Library of India (NDLI) project.
| Sl. | Authority | Responsibilities | Communication Details |
|---|---|---|---|
| 1 | Ministry of Education (GoI), Department of Higher Education |
Sanctioning Authority | https://www.education.gov.in/ict-initiatives |
| 2 | Indian Institute of Technology Kharagpur | Host Institute of the Project: The host institute of the project is responsible for providing infrastructure support and hosting the project | https://www.iitkgp.ac.in |
| 3 | National Digital Library of India Office, Indian Institute of Technology Kharagpur | The administrative and infrastructural headquarters of the project | Dr. B. Sutradhar bsutra@ndl.gov.in |
| 4 | Project PI / Joint PI | Principal Investigator and Joint Principal Investigators of the project |
Dr. B. Sutradhar bsutra@ndl.gov.in Prof. Saswat Chakrabarti will be added soon |
| 5 | Website/Portal (Helpdesk) | Queries regarding NDLI and its services | support@ndl.gov.in |
| 6 | Contents and Copyright Issues | Queries related to content curation and copyright issues | content@ndl.gov.in |
| 7 | National Digital Library of India Club (NDLI Club) | Queries related to NDLI Club formation, support, user awareness program, seminar/symposium, collaboration, social media, promotion, and outreach | clubsupport@ndl.gov.in |
| 8 | Digital Preservation Centre (DPC) | Assistance with digitizing and archiving copyright-free printed books | dpc@ndl.gov.in |
| 9 | IDR Setup or Support | Queries related to establishment and support of Institutional Digital Repository (IDR) and IDR workshops | idr@ndl.gov.in |
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