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Measuring g for Gravity
Content Provider | TeachEngineering: STEM curriculum for K-12 |
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Author | Williams, Keeshan Abaid, Nicole Haghpanah, Jennifer |
Copyright Year | 2013 |
Description | Using the LEGO® MINDSTORMS® kit, students construct experiments to measure the time it takes a free falling body to travel a specified distance. Students use the touch sensor, rotational sensor, and the brick to measure the time of flight for the falling object at different release heights. Using the LEGO® MINDSTORMS® kit, students construct experiments to measure the time it takes a free falling body to travel a specified distance. Students use the touch sensor, rotational sensor, and the NXT brick to measure the time of flight for the falling object at different release heights. After the object is released from its holder and travels a specified distance, a touch sensor is triggered and time of object's descent from release to impact at touch sensor is recorded and displayed on the screen of the NXT. Students calculate the average velocity of the falling object from each point of release, and construct a graph of average velocity versus time. They also create a best fit line for the graph using spreadsheet software. Students use the slope of the best fit line to determine their experimental g value and compare this to the standard value of g. |
Language | English |
Access Restriction | Open |
Rights Holder | Regents of The University of Colorado Polytechnic Institute of New York University |
Subject Keyword | Measurement Physics Robot Best Fit Line Gravity Force Free Falling Bodies |
Content Type | Text |
Time Required | PT45M |
Education Level | Class VII Class VIII |
Pedagogy | Experimental Activity |
Resource Type | Hands-on |
Subject | Physics Geometry |