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| Content Provider | Springer Nature Link |
|---|---|
| Author | Ganesh, A. J. Kermarrec, A. M. Merrer, E. Massoulié, L. |
| Copyright Year | 2007 |
| Abstract | In this article, we address the problem of counting the number of peers in a peer-to-peer system. This functionality has proven useful in the design of several peer-to-peer applications. However, it is delicate to achieve when nodes are organised in an overlay network, and each node has only a limited, local knowledge of the whole system. In this paper, we propose a generic technique, called the Sample&Collide method, to solve this problem. It relies on a sampling sub-routine which returns randomly chosen peers. Such a sampling sub-routine is of independent interest. It can be used for instance for neighbour selection by new nodes joining the system. We use a continuous time random walk to obtain such samples. The core of the method consists in gathering random samples until a target number of redundant samples are obtained. This method is inspired by the “birthday paradox” technique of Bawa et al. (Estimating aggregates on a peer-to-peer network, Technical Report, Department of Computer Science, Stanford University), upon which it improves by achieving a target variance with fewer samples. We analyse the complexity and accuracy of the proposed method. We illustrate in particular how expansion properties of the overlay affect its performance. We use simulations to evaluate its performance in both static and dynamic environments with sudden changes in peer populations, and verify that it tracks varying system sizes accurately. |
| Starting Page | 267 |
| Ending Page | 278 |
| Page Count | 12 |
| File Format | |
| ISSN | 01782770 |
| Journal | Distributed Computing |
| Volume Number | 20 |
| Issue Number | 4 |
| e-ISSN | 14320452 |
| Language | English |
| Publisher | Springer-Verlag |
| Publisher Date | 2007-06-05 |
| Publisher Place | Berlin/Heidelberg |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Theory of Computation Software Engineering/Programming and Operating Systems Computer Systems Organization and Communication Networks Computer Hardware Computer Communication Networks |
| Content Type | Text |
| Resource Type | Article |
| Subject | Theoretical Computer Science Computer Networks and Communications Computational Theory and Mathematics Hardware and Architecture |
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