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Game Theoretic Approach to Air Combat Simulation Analysis
| Content Provider | Semantic Scholar |
|---|---|
| Author | Poropudas, Jirka Virtanen, Kai |
| Copyright Year | 2008 |
| Abstract | The paper presents a new game theoretic approach to the validation of a discrete event air combat simulation model and the analysis of air combat simulation data. In the approach, statistical techniques are applied to estimate game models from simulation data. The estimation procedure is presented in cases involving games with both discrete and continuous decision variables. The validity of the simulation model is assessed by comparing the properties of the estimated games to actual practices in air combat. The approach enhances traditional statistical methods for the validation of discrete event simulation models by incorporating the inherent game setting of air combat into the analysis. The estimated games are also applied for analyzing the effectiveness of air combat tactics as well as of aircraft, weapon and hardware configurations. Such an analysis of simulation data can be seen as an extension of simulationbased optimization to a two-sided setting since now the action of the opponent is taken into consideration. The utilization of the game theoretic approach is illustrated by analyzing simulation data produced with an existing air combat simulation model. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.hut.fi/Units/SAL/Publications/pdf-files/mpor08.pdf |
| Alternate Webpage(s) | http://www.sal.hut.fi/Publications/pdf-files/mpor08.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |