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Motivasi Bermain Game dan Mediasi Orangtua dengan Kecenderungan Adiksi Video Game pada Anak
| Content Provider | Semantic Scholar |
|---|---|
| Author | Adwitiya, Asti Bhawika Wimbarti, Supra |
| Copyright Year | 2020 |
| Abstract | Video game addiction has become the center of attention of the researchers across the world, marked by the emergence of video game addiction in DSM 5 as internet gaming disorder. Unfortunately, most of those research are still focused in adolescence even though the majority of children nowadays had also played video game with various level of underlying motivation. Parents as the facilitator of those children in using the device to play video game need to mediate the interaction of their children and the game they played. This research is aimed to determine the relationship between gaming motivation and parental mediation toward the video game addiction tendency. This research involved 233 children aged 9-12 years old (110 male ; 123 female). Demographic questionnaire, gaming motivation scale, parental mediation scale, and video game addiction tendency scale were used in this research. Path analysis conducted showed that gatekeeping parental mediation became a moderator of the relationship between gaming motivation and video game addiction tendency. |
| Starting Page | 71 |
| Ending Page | 82 |
| Page Count | 12 |
| File Format | PDF HTM / HTML |
| DOI | 10.36341/psi.v3i2.1097 |
| Volume Number | 3 |
| Alternate Webpage(s) | http://jurnal.univrab.ac.id/index.php/psi/article/download/1097/751 |
| Alternate Webpage(s) | https://doi.org/10.36341/psi.v3i2.1097 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |