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Designing Mobile Multimodal Applications
| Content Provider | Semantic Scholar |
|---|---|
| Author | Sá, Marco De Duarte, Carlos Carriço, Luís Reis, Tiago |
| Copyright Year | 2009 |
| Abstract | In this chapter we describe a set of techniques and tools that aim at supporting designers while creating mobile multimodal applications. We explain how the additional difficulties that designers face during this process, especially those related to multimodalities, can be tackled. In particular, we present a scenario generation and context definition framework that can be used to drive design and support evaluation within realistic settings, promoting in-situ design and richer results. In conjunction with the scenario framework, we detail a prototyping tool that was developed to support the early stage prototyping and evaluation process of mobile multimodal applications, from the first sketch-based prototypes up to the final quantitative analysis of usage results. As a case study, we describe a mobile application for accessing and reading rich digital books. The application aims at offering users, in particular blind users, means to read and annotate digital books and it was designed to be used on Pocket PCs and Smartphones, including a set of features that enhance both content and usability of traditional books. |
| Starting Page | 106 |
| Ending Page | 135 |
| Page Count | 30 |
| File Format | PDF HTM / HTML |
| DOI | 10.4018/978-1-60566-978-6.ch005 |
| Alternate Webpage(s) | https://www.igi-global.com/viewtitlesample.aspx?id=38538&ptid=788&t=designing+mobile+multimodal+applications |
| Alternate Webpage(s) | https://doi.org/10.4018/978-1-60566-978-6.ch005 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |