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Penerapan Teknologi Augmented Reality Pada Media Pembelajaran Sistem Pencernaan Berbasis Android
| Content Provider | Semantic Scholar |
|---|---|
| Author | Adami, Feby Zulham Budihartanti, Cahyani |
| Copyright Year | 2016 |
| Abstract | Abstract — Augmented reality (AR) is a type of interactive technology combining real and virtual objects will generate 3D objects that will be displayed on the screen. Augmented reality has been applied has a way of working is based on detection of image or images and so-called markers, using a smartphone's camera then detects markers that have been printed. Augmented reality widely used in various fields, one of which is education. In the field of education augmented reality is used as a medium of learning to make it more interesting. Augmented reality technology can be applied in human anatomy learning system is one of the digestive system. The use of augmented reality technology is expected to display the objects in the form of an organ in the human digestive virtual 3D images made using marker. Markers are detected by a camera on android smartphone will display 3D objects digestive system, so that users can observe how the application form organs of the digestive system in realtime. Making an application is built using Unity 3D and Blender software. Intisari — Augmented reality (AR) adalah jenis teknologi interaktif menggabungkan benda nyata dan virtual yang akan menghasilkan objek 3D yang akan ditampilkan pada layar. Augmented reality yang telah diaplikasikan memiliki cara kerja berdasarkan deteksi citra atau gambar dan biasa disebut marker, dengan menggunakan kamera smartphone kemudian mendeteksi marker yang telah di dicetak. Augmented reality banyak digunakan diberbagai bidang, salah satunya bidang pendidikan. Pada bidang pendidikan augmented reality digunakan sebagai media pembelajaran agar lebih menarik. Teknologi augmented reality ini dapat diterapkan dalam sistem pembelajaran anatomi manusia salah satunya adalah sistem pencernaan. Penggunaan teknologi augmented reality diharapkan bisa menampilkan objek berupa organ dalam pencernaan manusia secara virtual 3D dengan menggunakan gambar yang dijadikan marker. Marker yang dideteksi oleh kamera pada smartphone android akan menampilkan objek 3D sistem pencernaan, sehingga pengguna aplikasi dapat mengamati bagaimana bentuk organ-organ sistem pencernaan secara realtime. Pembuatan aplikasi ini dibangun menggunakan software Unity 3D dan Blender. Kata kunci — Augmented reality, Blender, digestion, 3D, Unity 3D, marker. |
| Starting Page | 122 |
| Ending Page | 131 |
| Page Count | 10 |
| File Format | PDF HTM / HTML |
| DOI | 10.31294/jtk.v2i1.370 |
| Volume Number | 2 |
| Alternate Webpage(s) | http://ejournal.bsi.ac.id/ejurnal/index.php/jtk/article/download/370/279 |
| Alternate Webpage(s) | https://doi.org/10.31294/jtk.v2i1.370 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |