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The use of simulation games to enhance the understanding of manufacturing processes
| Content Provider | Semantic Scholar |
|---|---|
| Author | Pather, Selvan Wang, Hao |
| Copyright Year | 2009 |
| Abstract | Simulation games are ideally suited to situations where the size and cost of some systems cannot be replicated in educational institutions, e.g. large-scale production facilities and manufacturing processes. Students undertaking a course in Manufacturing Processes participated in a role-playing game within a simulated manufacturing environment for the production of LEGO widgets. The game had three discrete phases; each with a briefing session, a production “run” and a debriefing session. It encourages observation and discussion of possible improvements required to increase productivity. This paper describes the exceptional learning outcomes achieved, the explicit understanding of manufacturing strategies and an insight into the approaches taken by world class manufacturers to maximise production. Surveys of students, taken before and after the game, revealed that they gained a greater appreciation for the course content by being immersed in this game scenario. This simulated experience may result in an easier and more informed transition into the real world of manufacturing. The game also illustrated the importance of good team interaction, the application of different problemsolving techniques, and proved the old adage “work smarter not faster”. |
| Starting Page | 223 |
| Ending Page | 223 |
| Page Count | 1 |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://aaee.net.au/wp-content/uploads/2018/10/AAEE2009-Pather_Wang-Games_to_enhance_the_understanding_of_manufacturing_processes.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |