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Towards the Development of an Affect-Sensitive Game
| Content Provider | Semantic Scholar |
|---|---|
| Author | Li, Jonathan J. Hao, Paul Julian Matias, Gabriel Luis Cheng, Joshua Guloy, Nicole |
| Copyright Year | 2011 |
| Abstract | The purpose of this study is to create a brain-computer interfacedependent game that relies on user affect as a method of control. The paper first summarizes the existing research into BCI-based applications. It then describes the steps the researchers have been taking in order to develop a game that makes use of the OCZ Neural-Impulse Actuator to retrieve brain signals from a user in order to manipulate different powers utilizing arousal. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://penoy.admu.edu.ph/~alls/wp-content/uploads/2012/03/pcjaec11_submission_3-King-Li-et-al.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |