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El videojuego como recurso educativo: un acercamiento entre percepción docente y el videojuego Minecraft como recurso educativo, para potenciar el trabajo colaborativo en estudiantes de grado cuarto
| Content Provider | Semantic Scholar |
|---|---|
| Author | Salgado, Wilton Casas Monsalve, Yamile Castellanos Monsalve, Yary Cecilia Castellanos Velandia, Julio Vicente Salazar |
| Copyright Year | 2016 |
| Abstract | "Video games are more than just a media and entertainment element incorporated into an electronic device. To use the game as an educational resource makes possible to identify and analyze how the use of Minecraft in a given context, within the classroom, facilitates collaborative work among students in fourth grade of elementary school. The research allows teachers to bring digital practice game Minecraft. Educational ethnography as methodology research was applied to address information inquiry in the classroom and the subsequent implementation of the pedagogical proposal. Also, the categories ""collaborative work"" and ""didacticism of video games"" were established to describe the elements of collaboration among students using the video game Minecraft as an educational resource. " |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://repository.javeriana.edu.co/bitstream/handle/10554/19493/CasasSalgadoWilton2016.pdf?isAllowed=y&sequence=1 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |