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Basics of Programming
| Content Provider | Scilit |
|---|---|
| Author | Li, Jingtian Arevalo, Kassandra Tovar, Matthew |
| Copyright Year | 2020 |
| Description | Game is no fun without interactions, and programming is the tool to achieve that. Programming is a difficult task, not because the languages are hard, but the logic and algorithms you have to implement. There was a joke about what programming is: Programming is to teach the stupidest thing in the world to do stuff. Book Name: Creating Games with Unreal Engine, Substance Painter, & Maya |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2019-0-11875-1&isbn=9781003053101&doi=10.1201/9781003053101-13&format=pdf |
| Ending Page | 526 |
| Page Count | 40 |
| Starting Page | 487 |
| DOI | 10.1201/9781003053101-13 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2020-11-23 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Creating Games with Unreal Engine, Substance Painter, & Maya Programming Game |
| Content Type | Text |
| Resource Type | Chapter |