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Cinematics and Dialogue
| Content Provider | Scilit |
|---|---|
| Author | Kindregan, Brian |
| Copyright Year | 2019 |
| Description | Cutscenes have been a part of video games since the earliest days. They've taken many forms and have led to some of the most powerful moments in gaming history, as well as some of the most cringeworthy. Since we'd all rather have more of the former, it's worth exploring the ups and downs of making a cutscene. Book Name: The Advanced Game Narrative Toolbox |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2017-0-75968-6&isbn=9781351014397&doi=10.1201/9781351014397-9&format=pdf |
| Ending Page | 124 |
| Page Count | 20 |
| Starting Page | 105 |
| DOI | 10.1201/9781351014397-9 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2019-02-18 |
| Access Restriction | Open |
| Subject Keyword | Book Name: The Advanced Game Narrative Toolbox Visual and Performing Arts Cultural Studies Cringeworthy Dialogue Cutscenes |
| Content Type | Text |
| Resource Type | Chapter |