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Writing Romance and Sexuality in Games
| Content Provider | Scilit |
|---|---|
| Author | McDonald, Heidi |
| Copyright Year | 2019 |
| Description | Video games have come a long way from a time when Mario rescued the princess and Ms. Pac Man chomped across an interlude screen to kiss Pac Man. There are whole games now made about romance and sexuality. Some of these are done well. Many of them are not. This chapter does not discuss hentai and adult/sex games, mostly because players who enjoy those games are seeking a specific experience, with little nuance, when they play games of that type. A game with romance in it, to be done well, usually requires subtle differences in approach. This chapter will offer practical tips on how to write game romance and how to best represent various sexualities. Book Name: The Advanced Game Narrative Toolbox |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2017-0-75968-6&isbn=9781351014397&doi=10.1201/9781351014397-3&format=pdf |
| Ending Page | 32 |
| Page Count | 10 |
| Starting Page | 23 |
| DOI | 10.1201/9781351014397-3 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2019-02-18 |
| Access Restriction | Open |
| Subject Keyword | Book Name: The Advanced Game Narrative Toolbox Romance Sexuality Video Games Princess |
| Content Type | Text |
| Resource Type | Chapter |