Loading...
Please wait, while we are loading the content...
Similar Documents
Getting Writing Jobs in Video Games
| Content Provider | Scilit |
|---|---|
| Author | Pain, Wendy Des |
| Copyright Year | 2020 |
| Description | This chapter provides an overview of the types of writing-related jobs available in video games and discusses what expectations employers and team members have for working with people in these roles. There is a Game Writer, a Narrative Designer, a Story Editor/Lead Writer, Editor and VO specialist. General advice for breaking in to the game industry is also covered. There's a cautionary note about titles not being standardized across different game studios, making job comparisons and generalizations more difficult. Portfolio recommendations include using free or inexpensive software to make small games of your own to display your strengths as a game writer. Exercises at the end of the chapter encourage the reader to start making their portfolio. Book Name: Professional Techniques for Video Game Writing |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2018-0-95105-4&isbn=9780429196539&doi=10.1201/9780429196539-1&format=pdf |
| Ending Page | 9 |
| Page Count | 9 |
| Starting Page | 1 |
| DOI | 10.1201/9780429196539-1 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2020-04-21 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Professional Techniques for Video Game Writing Video Games Writing Jobs Portfolio Making Chapter Game Writer |
| Content Type | Text |
| Resource Type | Chapter |