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The Delights of Mystery Dungeon: Shiren the Wanderer
| Content Provider | Scilit |
|---|---|
| Author | Harris, John |
| Copyright Year | 2020 |
| Description | Mystery Dungeon: Shiren the Wanderer is a dual screen game, but it is based on a Super Famicom game released over ten years ago that was never released outside of Japan. The dungeons are random, but there is logic to what happens in them. This logic means it is a game in which amazing things can happen: a monster that attacks the player with an explosion might accidentally kill another monster, thus gaining a level, and becoming a far deadlier monster in the process. The beginning of roguelike wisdom is in recognizing critical moments. Most critical moments in this game are caused by damage done by monsters. The walls in dungeons are interesting because, unlike with water, trees or pits, one cannot cut across their corners by moving diagonally, either to move or attack with a weapon. One of the most frustrating situations in the game is being attacked by a wall-pass monster inside a wall. Book Name: Exploring Roguelike Games |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2019-0-11989-5&isbn=9781003053576&doi=10.1201/9781003053576-39&format=pdf |
| Ending Page | 206 |
| Page Count | 8 |
| Starting Page | 199 |
| DOI | 10.1201/9781003053576-39 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2020-07-22 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Exploring Roguelike Games Cultural Studies Japan Move Logic Game Mystery Happen Wanderer Dungeon Roguelike Shiren |
| Content Type | Text |
| Resource Type | Chapter |