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CONTROLLING VIRTUAL CLOUDS AND MAKING IT RAIN PARTICLE SYSTEMS IN REAL SPACES USING SITUATED AUGMENTED SIMULATION AND PORTABLE VIRTUAL ENVIRONMENTS
| Content Provider | Scilit |
|---|---|
| Author | Hedley, N. Lonergan, C. D. |
| Copyright Year | 2012 |
| Description | The research described in this paper reports on the design, rationale, development and implementation of a set of new geospatial interfaces that combine multi-touch interaction, portable virtual environments, 'geosimulation gaming', and mobile augmented reality. The result is a set of new ways for us to combine the capabilities of geospatial virtual environments, augmented realitiy and geosimulation. These new hybrid interfaces deliver new geospatial information experiences – new ways of connecting spatial data, simulations, and abstract concepts to real spaces. Their potential to enhance environmental perception and learning must be explored. |
| Ending Page | 117 |
| Page Count | 5 |
| Starting Page | 113 |
| e-ISSN | 21949034 |
| DOI | 10.5194/isprsarchives-xxxix-b2-113-2012 |
| Alternate Webpage(s) | https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XXXIX-B2/113/2012/isprsarchives-XXXIX-B2-113-2012.pdf |
| Journal | The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences |
| Volume Number | XXXIX-B2 |
| Language | English |
| Publisher | Copernicus GmbH |
| Publisher Date | 2012-07-27 |
| Access Restriction | Open |
| Subject Keyword | Cybernetical Science Real Spaces Virtual Environments |
| Content Type | Text |
| Resource Type | Article |