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CONTROLLING VIRTUAL CLOUDS AND MAKING IT RAIN PARTICLE SYSTEMS IN REAL SPACES USING SITUATED AUGMENTED SIMULATION AND PORTABLE VIRTUAL ENVIRONMENTS
| Content Provider | CiteSeerX |
|---|---|
| Author | N. Hedley, A. C. D. Lonergan, A. |
| Abstract | The research described in this paper reports on the design, rationale, development and implementation of a set of new geospatial interfaces that combine multi-touch interaction, portable virtual environments, ‘geosimulation gaming’, and mobile augmented reality. The result is a set of new ways for us to combine the capabilities of geospatial virtual environments, augmented reality and geosimulation. These new hybrid interfaces deliver new geospatial information experiences – new ways of connecting spatial data, simulations, and abstract concepts to real spaces. Their potential to enhance environmental perception and learning must be explored. |
| File Format | |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |