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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Furukawa, M. Minamizawa, K. Tachi, S. |
| Copyright Year | 2014 |
| Description | Author affiliation: Fac. of Grad. Sch. of Media Design, Keio Univ., Yokohama, Japan (Furukawa, M.; Minamizawa, K.; Tachi, S.) |
| Abstract | Rubber Hand Illusion (RHI) is known to provide a proprioceptive drift toward the direction where the rubber hand is tapped. On the other hand, Out-of-Body Experiences (OBEs) induce an entire body shift from a third-person Point of View (PoV). These experiences are known to trigger external passive tactile cues. Telexistence allows an entire body shift from a first-person PoV, compared to RHI and OBE. However, the precise origin of the entire localization is not revealed when we actively provide the internal voluntary tactile cue. Therefore, in this paper, we focus on the effects of tactile cues to determine self-localization during the action of self-tapping. Participants viewed and tapped their own body on the back, and evaluated where on their body they perceived the tapping. The experiments show that the localized position tends to shift forward when an individual is tapped by a third-person; in contrast, the localized position tends to shift backward when an individual is tapping his own back. The subjective report indicates that participants perceived themselves as leaving their own bodies, or that someone appeared in front of them suddenly. Thus, we consider that self-produced tactile cue induces telexistence experience. |
| Starting Page | 1075 |
| Ending Page | 1082 |
| File Size | 897840 |
| Page Count | 8 |
| File Format | |
| ISBN | 9781479967636 |
| e-ISBN | 9781479967650 |
| DOI | 10.1109/ROMAN.2014.6926395 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2014-08-25 |
| Publisher Place | UK |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Cameras Rubber Visualization Standards Robot vision systems Haptic interfaces |
| Content Type | Text |
| Resource Type | Article |
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