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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Muwei Jian Feng Guo Cheng Yin Junyu Dong Baokang Zhao |
| Copyright Year | 2009 |
| Description | Author affiliation: Department of Computer Science, Ocean University of China, Qingdao, China (Junyu Dong) || Shandong Water Polytechnic, Rizhao, China (Cheng Yin) || Department of Computer Science, Qingdao Hismile College, China (Feng Guo) || School of Space Science and Physics, Shandong University at Weihai, China (Muwei Jian; Baokang Zhao) |
| Abstract | For the three-dimensional surface texture can display the texture information of the object better than the two-dimensional illumination and the view angles, it is widely used in virtual reality and computer games. Photometric Stereo, as one of the effective technologies for capture of three-dimensional surface texture informationi, has attracted wide attention. Uniform illumination is the essential condition for the capture and reconstruction of three-dimensional surface texture using Photometric Stereo. In practice, non-uniform illumination leads to distorted surface heightmaps during the capture and reconstruction processes. This paper proposes a simple method to automatic correction of non-uniform illuminate for 3D surface heightmap reconstruction and to eliminate this kind of distortion and aberration. The experimental result shows the effectiveness of the proposed method. |
| Starting Page | 1402 |
| Ending Page | 1405 |
| File Size | 762210 |
| Page Count | 4 |
| File Format | |
| ISBN | 9781424442904 |
| ISSN | 19457871 |
| DOI | 10.1109/ICME.2009.5202766 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2009-06-28 |
| Publisher Place | USA |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Lighting Surface reconstruction 3D surface heightmap 3D surface texture non-uniform illumination reconstruction of texture |
| Content Type | Text |
| Resource Type | Article |
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