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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Al-Dhanhani, A. Otrok, H. Mizouni, R. Al-Rubaie, A. |
| Copyright Year | 2013 |
| Description | Author affiliation: Khalifa Univ. of Sci., Technol. & Res., Abu Dhabi, United Arab Emirates (Otrok, H.; Mizouni, R.) || Etisalat BT Innovation Centre, Abu Dhabi, United Arab Emirates (Al-Dhanhani, A.; Al-Rubaie, A.) |
| Abstract | One known problem that can impact the sustainability of collaborative social applications is the presence of selfish users. In the literature, repeated non-cooperative game theory was introduced as a solution where several strategies were introduced to identify selfish users. However, such strategies do not differentiate between selfish learners and cooperative learners who are reluctant to answer others requests either due to lack of knowledge or confidence. In this paper, we show that educational and collaborative groups need to distinguish between those types of users and put in place mechanisms to encourage non contributing cooperative learners to participate rather than punishing them and excluding them from the group. An enhanced reputation-based Tit-for-Tat strategy is proposed as a solution that will enhance the group activity and overall gain. |
| Starting Page | 192 |
| Ending Page | 197 |
| File Size | 340155 |
| Page Count | 6 |
| File Format | |
| ISBN | 9781479901531 |
| DOI | 10.1109/ICL.2013.6644569 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2013-09-25 |
| Publisher Place | Russia |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Game Theory Collaboration Social Applications Free Riding Games Tit-for-Tat Educational institutions Collaborative work Thin film transistors Collaborative Learning Mathematical model Equations |
| Content Type | Text |
| Resource Type | Article |
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