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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Hafiz bin Ismail, M. Ahmad, S.Z. Rosmani, A.F. Shuib, N.L.M. |
| Copyright Year | 2012 |
| Description | Author affiliation: Faculty of Computer and Mathematical Sciences, Universiti, Teknologi MARA, 02600 Arau, Perlis, Malaysia (Hafiz bin Ismail, M.; Ahmad, S.Z.; Rosmani, A.F.) || Faculty of Computer Science and Information Technology, University of Malaya, 50603 Kuala Lumpur, Malaysia (Shuib, N.L.M.) |
| Abstract | Children need to have adequate information on danger of smoking because smoking is bad to their health. This can be achieved by using persuasive technology to change the attitudes or behaviors of the users through persuasion and social influence. The objectives of this research are to provide a new medium for campaigning on the danger of smoking and to propose a conceptual framework based on Bandura' Social Learning Theory and Fogg' Behavior Model. This research will apply the principles of persuasive technology into interactive mobile game to influence children behavior into rejecting smoking habits from the early age. Future work will develop and evaluate mobile game prototype based on the conceptual framework proposed. |
| Starting Page | 1371 |
| Ending Page | 1375 |
| File Size | 121852 |
| Page Count | 5 |
| File Format | |
| ISBN | 9781467313117 |
| e-ISBN | 9781467313100 |
| DOI | 10.1109/SHUSER.2012.6268819 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2012-06-24 |
| Publisher Place | Malaysia |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Computers Multimedia Pediatrics Persuasive technology Lungs Games Educational institutions Anti-smoking Mobile Land mobile radio |
| Content Type | Text |
| Resource Type | Article |
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