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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Romano, J.M. Kuchenbecker, K.J. |
| Copyright Year | 2008 |
| Abstract | Modern haptic interfaces are adept at conveying the large-scale shape of virtual objects, but they often provide unrealistic or no feedback when it comes to the microscopic details of surface texture. Direct texture-rendering challenges the state of the art in haptics because it requires a finely detailed model of the surface's properties, real-time dynamic simulation of complex interactions, and high-bandwidth haptic output to enable the user to feel the resulting contacts. This paper presents a new, fully realized solution for creating realistic virtual textures. Our system employs a sensorized handheld tool to capture the feel of a given texture, recording three-dimensional tool acceleration, tool position, and contact force over time. We reduce the three-dimensional acceleration signals to a perceptually equivalent one-dimensional signal, and then we use linear predictive coding to distill this raw haptic information into a database of frequency-domain texture models. Finally, we render these texture models in real time on a Wacom tablet using a stylus augmented with small voice coil actuators. The resulting virtual textures provide a compelling simulation of contact with the real surfaces, which we verify through a human subject study. |
| Sponsorship | IEEE Computer Society |
| Starting Page | 109 |
| Ending Page | 119 |
| Page Count | 11 |
| File Size | 1228670 |
| File Format | |
| ISSN | 19391412 |
| Volume Number | 5 |
| Issue Number | 2 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2012-04-01 |
| Publisher Place | U.S.A. |
| Access Restriction | One Nation One Subscription (ONOS) |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Vibrations Haptic interfaces Acceleration Force Surface topography Surface texture Materials high-frequency vibrations. Haptic texture rendering virtual reality data-driven modeling |
| Content Type | Text |
| Resource Type | Article |
| Subject | Human-Computer Interaction Computer Science Applications |
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