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Real-time rendering of globally illuminated soft. (2002).
| Content Provider | CiteSeerX |
|---|---|
| Author | Hey Hey, Heinrich Purgathofer, Werner |
| Abstract | Directional light maps allow to display globally illuminated static scenes with soft glossy surfaces at interactive frame-rates. They store the spatially and directionally varying incoming light at a surface in form of textures for a global set of incoming light directions. The directional light maps can be generated in a photon tracing preprocessing step. During a walkthrough they are used to render the globally illuminated surfaces with graphics hardware. |
| File Format | |
| Publisher Date | 2002-01-01 |
| Publisher Institution | Technische Universität Wien |
| Access Restriction | Open |
| Subject Keyword | Globally Illuminated Soft Real-time Rendering Directional Light Map Soft Glossy Surface Static Scene Global Set Illuminated Surface Interactive Frame-rates Preprocessing Step Graphic Hardware Light Direction |
| Content Type | Text |