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Building adaptive game-based learning resources: The marriage of IMS learning design and Simulation (2008)
| Content Provider | CiteSeerX |
|---|---|
| Author | Burgos, Daniel Moreno, Pablo Sierra, José Luis Fernández-Manjón, Baltasar Specht, Marcus Koper, Rob |
| Abstract | IMS Learning Design (IMS-LD) is a specification to create Units of Learning (UoLs) which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult due to the lack of high-level authoring tools for IMS-LD, even more so when we focus on specific topics like educational eGames. However, we can use external tools which are not specifically IMS-LD oriented. In this case, the main challenge is the integration between these external resources developed with other technologies and the personalized learning experience of an IMS-LD UoL. In this paper, we use the |
| File Format | |
| Journal | Gaming |
| Language | English |
| Publisher Date | 2008-01-01 |
| Access Restriction | Open |
| Subject Keyword | Adaptive Game-based Learning Resource Mutual Influence Ims-ld Uols Specific Topic Personalized Learning External Resource Ims-ld Specification Adaptive Learning Experience Adaptive Learning Conversational Game External Tool Ims-ld Uol High-level Authoring Tool Ims Learning Design Educational Egames Personalized Learning Experience E-adventure Project Main Challenge Certain Pedagogical Model Main Contribution |
| Content Type | Text |
| Resource Type | Article |