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  1. Proceedings of the 2nd Workshop on Machine Learning for Interactive Systems (MLIS '13)
  2. Inverse reinforcement learning for interactive systems
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Learning machines that perceive, act and communicate
Transfer learning with applications on text, sensors and images
Robots, skills, and symbols
Developmental robotics at Aldebaran A-Lab
Open knowledge for human-robot interaction
Machine learning for interactive systems and robots: a brief introduction
Expectation propagation learning of finite Beta-Liouville mixtures for spatio-temporal object recognition
Homogeneity analysis for object-action relation reasoning in kitchen scenarios
Shared control of a robot using EEG-based feedback signals
Automatic interface optimization through random exploration of available elements
Social signal and user adaptation in reinforcement learning-based dialogue management
Inverse reinforcement learning for interactive systems

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Inverse reinforcement learning for interactive systems

Content Provider ACM Digital Library
Author Pietquin, Olivier
Abstract Human machine interaction is a field where machine learning is present at almost any level, from human activity recognition to natural language generation. The interaction manager is probably one of the latest components of an interactive system that benefited from machine learning techniques. In the late 90's, sequential decision making algorithms like reinforcement learning have been introduced in the field with the aim of making the interaction more natural in a measurable way. Yet, these algorithms require providing the learning agent with a reward after each interaction. This reward is generally handcrafted by the system designer who introduces again some expertise in the system. In this paper, we will discuss a method for learning a reward function by observing expert humans, namely inverse reinforcement learning (IRL). IRL will then be applied to several steps of the spoken dialogue management design such as user simulation and clustering but also to co-adaptation of human user and machine.
Starting Page 71
Ending Page 75
Page Count 5
File Format PDF
ISBN 9781450320191
DOI 10.1145/2493525.2493529
Language English
Publisher Association for Computing Machinery (ACM)
Publisher Date 2013-08-04
Publisher Place New York
Access Restriction Subscribed
Subject Keyword Reinforcement learning Human-machine interaction
Content Type Text
Resource Type Article
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