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  1. Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware (HWWS '04)
  2. A flexible simulation framework for graphics architectures
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A quadrilateral rendering primitive
Mio: fast multipass partitioning via priority-based instruction scheduling
Tile-based texture mapping on graphics hardware
PixelView: a view-independent graphics rendering architecture
UberFlow: a GPU-based particle engine
A hierarchical shadow volume algorithm
Efficient partitioning of fragment shaders for multiple-output hardware
Silhouette maps for improved texture magnification
A flexible simulation framework for graphics architectures
Hardware-based simulation and collision detection for large particle systems
Squeeze: numerical-precision-optimized volume rendering
Realtime ray tracing of dynamic scenes on an FPGA chip
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications

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A flexible simulation framework for graphics architectures

Content Provider ACM Digital Library
Author Sheaffer, J. W. Luebke, D. Skadron, K.
Abstract In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly configurable micro-architectural simulator of the GPU that uses the Chromium system's ability to intercept and redirect an OpenGL stream. The simulator produces an annotated trace of graphics commands using Chromium, then runs the trace through a cycle-timer model to evaluate time-dependent behaviors of the varios functional units. We demonstrate the use of Qsilver on a simple hypothetical architecture to analyze performance bottlenecks, to explore new GPU microarchitectures, and to model power and leakage properties. One innovation we explore is the use of dynamic voltage scaling across multiple clock domains to achieve significant energy savings at almost negligible performance cost. Finally, we discuss how other architectural features and experiments might be incorporated into the Qsilver framework.
Starting Page 85
Ending Page 94
Page Count 10
File Format PDF
ISBN 3905673150
ISSN 17273471
DOI 10.1145/1058129.1058142
Language English
Publisher Association for Computing Machinery (ACM)
Publisher Date 2004-08-29
Publisher Place New York
Access Restriction Subscribed
Content Type Text
Resource Type Article
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