NDLI logo
  • Content
  • Similar Resources
  • Metadata
  • Cite This
  • Log-in
  • Fullscreen
Log-in
Do not have an account? Register Now
Forgot your password? Account recovery
  1. Proceedings of the 4th Mexican Conference on Human-Computer Interaction (MexIHC '12)
  2. Familiarity of challenges and optimal experience in movement interaction games
Loading...

Please wait, while we are loading the content...

The effect of website interactivity and repeated exposure on user experience
A user experience view for rehabilitation systems
Towards videogame design guidelines to promote significant leisure activities in Mexican older adults
Modeling and characterizing user interfaces at the electronic visualization laboratory
Developing reading skills in children with Down syndrome through tangible interfaces
Familiarity of challenges and optimal experience in movement interaction games
TuTur: immersive user experience of tourist visits in virtualized worlds
Methodology for the development of vocal user interfaces
Towards a taxonomy of factors implicated in children-elderly interaction when using entertainment technology
Visualization of records classified with the 1998 ACM CCS

Similar Documents

...
A user experience view for rehabilitation systems

Article

...
Operationalising and Measuring Flow in Video Games

Article

...
Developing iconic and semi-iconic game controllers

Article

...
Flow during Individual and Co-operative Gameplay

Article

...
Heuristics for motion-based control in games

Article

...
Design patterns to guide player movement in 3D games

Article

...
Playing Alone, Playing With Others: Differences in Player Experience and Indicators of Wellbeing

Article

...
Studying Player Experience in a Collaborative Embodied Interaction Game

Article

...
Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience

Article

Familiarity of challenges and optimal experience in movement interaction games

Content Provider ACM Digital Library
Author Espinosa, Javier Rodrigo Díaz Mares, Pablo Romero
Abstract This paper reports on a project that is investigating the way challenge affects optimal experience or flow in movement interaction games. There are three important conditions to promote an optimal experience: a balance between the player's level of skill and the challenges that she/he has to face, goals that are clear and compatible and immediate feedback on the gaming session. The challenge-skills balance has been considered as the most important condition. It has also been proposed that the challenges of the game are composite in the sense that they can include cognitive, physical and affective factors. However, one key question that remains to be addressed is: what makes a challenge suitable? This paper addresses this question by investigating the role that familiarity plays when players consider how suitable a challenge is, and therefore how good a game is. This investigation is performed in an empirical way. A prototype of a movement interaction game is employed to compare familiar with unfamiliar challenges and also to investigate the effect that motivating an unfamiliar challenge has in its acceptance by players.
Starting Page 47
Ending Page 50
Page Count 4
File Format PDF
ISBN 9781450316590
DOI 10.1145/2382176.2382187
Language English
Publisher Association for Computing Machinery (ACM)
Publisher Date 2012-10-03
Publisher Place New York
Access Restriction Subscribed
Subject Keyword Movement interaction Player experience Flow
Content Type Text
Resource Type Article
  • About
  • Disclaimer
  • Feedback
  • Sponsor
  • Contact
  • Chat with Us
About National Digital Library of India (NDLI)
NDLI logo

National Digital Library of India (NDLI) is a virtual repository of learning resources which is not just a repository with search/browse facilities but provides a host of services for the learner community. It is sponsored and mentored by Ministry of Education, Government of India, through its National Mission on Education through Information and Communication Technology (NMEICT). Filtered and federated searching is employed to facilitate focused searching so that learners can find the right resource with least effort and in minimum time. NDLI provides user group-specific services such as Examination Preparatory for School and College students and job aspirants. Services for Researchers and general learners are also provided. NDLI is designed to hold content of any language and provides interface support for 10 most widely used Indian languages. It is built to provide support for all academic levels including researchers and life-long learners, all disciplines, all popular forms of access devices and differently-abled learners. It is designed to enable people to learn and prepare from best practices from all over the world and to facilitate researchers to perform inter-linked exploration from multiple sources. It is developed, operated and maintained from Indian Institute of Technology Kharagpur.

Learn more about this project from here.

Disclaimer

NDLI is a conglomeration of freely available or institutionally contributed or donated or publisher managed contents. Almost all these contents are hosted and accessed from respective sources. The responsibility for authenticity, relevance, completeness, accuracy, reliability and suitability of these contents rests with the respective organization and NDLI has no responsibility or liability for these. Every effort is made to keep the NDLI portal up and running smoothly unless there are some unavoidable technical issues.

Feedback

Sponsor

Ministry of Education, through its National Mission on Education through Information and Communication Technology (NMEICT), has sponsored and funded the National Digital Library of India (NDLI) project.

Contact National Digital Library of India
Central Library (ISO-9001:2015 Certified)
Indian Institute of Technology Kharagpur
Kharagpur, West Bengal, India | PIN - 721302
See location in the Map
03222 282435
Mail: support@ndl.gov.in
Sl. Authority Responsibilities Communication Details
1 Ministry of Education (GoI),
Department of Higher Education
Sanctioning Authority https://www.education.gov.in/ict-initiatives
2 Indian Institute of Technology Kharagpur Host Institute of the Project: The host institute of the project is responsible for providing infrastructure support and hosting the project https://www.iitkgp.ac.in
3 National Digital Library of India Office, Indian Institute of Technology Kharagpur The administrative and infrastructural headquarters of the project Dr. B. Sutradhar  bsutra@ndl.gov.in
4 Project PI / Joint PI Principal Investigator and Joint Principal Investigators of the project Dr. B. Sutradhar  bsutra@ndl.gov.in
Prof. Saswat Chakrabarti  will be added soon
5 Website/Portal (Helpdesk) Queries regarding NDLI and its services support@ndl.gov.in
6 Contents and Copyright Issues Queries related to content curation and copyright issues content@ndl.gov.in
7 National Digital Library of India Club (NDLI Club) Queries related to NDLI Club formation, support, user awareness program, seminar/symposium, collaboration, social media, promotion, and outreach clubsupport@ndl.gov.in
8 Digital Preservation Centre (DPC) Assistance with digitizing and archiving copyright-free printed books dpc@ndl.gov.in
9 IDR Setup or Support Queries related to establishment and support of Institutional Digital Repository (IDR) and IDR workshops idr@ndl.gov.in
I will try my best to help you...
Cite this Content
Loading...