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Mutation Telephone
Content Provider | TeachEngineering: STEM curriculum for K-12 |
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Author | Zelisko, Matthew Anderson, Kimberly Kurashima, Kent |
Copyright Year | 2016 |
Description | Students perform an activity similar to the childhood “telephone” game in which each communication step represents a biological process related to the passage of DNA from one cell to another. This game tangibly illustrates how DNA mutations can happen over several cell generations and the effects the mutations can have on the proteins that cells need to produce. Students perform an activity similar to the childhood “telephone” game in which each communication step represents a biological process related to the passage of DNA from one cell to another. This game tangibly illustrates how DNA mutations can happen over several cell generations and the effects the mutations can have on the proteins that cells need to produce. Next, students use the results from the “telephone” game (normal, substitution, deletion or insertion) to test how the mutation affects the survivability of an organism in the wild. Through simple enactments, students act as “predators” and “eat” (remove) the organism from the environment, demonstrating natural selection based on mutation. |
Language | English |
Access Restriction | Open |
Rights Holder | Regents of The University of Colorado University of Houston |
Subject Keyword | Biology Predators Genetic Manipulation Natural Selection Organism Gene Chromosome Dna Changes Evolution Genetic Code Genetic Engineering Genome Mutation Genetic Engineer DNA Protein |
Content Type | Text |
Time Required | PT30M |
Education Level | Class VIII Class IX Class X |
Pedagogy | Experimental Activity |
Resource Type | Hands-on |
Subject | Biology |