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What Is a Computer Program?
Content Provider | TeachEngineering: STEM curriculum for K-12 |
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Author | Helfer, Riaz Nair, Sachin Samarth, Pranit Nair, Satish S. |
Copyright Year | 2014 |
Description | Through four lesson and four activities, students are introduced to the logic behind programming. Starting with very basic commands, they develop programming skills while they create and test programs using LEGO® MINDSTORMS® robots. The unit is designed to be motivational for student learning, so they view programming as a fun activity. Through four lesson and four activities, students are introduced to the logic behind programming. Starting with very basic commands, they develop programming skills while they create and test programs using LEGO® MINDSTORMS® robots. Students apply new programming tools—move blocks, wait blocks, loops and switches—in order to better navigate robots through mazes. Through programming challenges, they become familiar with the steps of the engineering design process. The unit is designed to be motivational for student learning, so they view programming as a fun activity. This unit is the third in a series. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit. |
Language | English |
Access Restriction | Open |
Rights Holder | Regents of The University of Colorado Curators of The University of Missouri |
Subject Keyword | Computer Science Science and Technology Robot Computer Computer Program Programming |
Content Type | Text Video |
Education Level | Class IV Class V Class VI Class VII Class VIII |
Pedagogy | Lecture cum Demonstration |
Resource Type | Syllabus |
Subject | Technical Computer Science and Information Technology |