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Gaming and the NISE Network: A Gameful Approach to STEM Learning Experiences
Content Provider | National Informal STEM Education Network (NISE Net) |
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Description | We believe games can be powerful tools for learning, and inspire strong connections between people and content. The NISE Network experimented with many game formats over our decade-long project focused on nanoscale science, engineering, and technology. This guide focuses on a handful of examples, ranging from simple card games to large-scale exhibit components, to illustrate approaches we found successful for incorporating gameplay into informal STEM learning experiences. More games within the full collection of NISE Net educational materials can be found in the Program and Activities section of this website. Gaming is one of the most promising educational program formats to quickly reach a large and diverse set of learners. This guide leverages NISE Net’s experiences to discuss general development and implementation strategies for games that can be widely applied to a range of learning experiences for museums and beyond. Authored by Darrell Porcello, Catherine McCarthy, and Rae Ostman (2017) |
Language | English |
Access Restriction | Open |
Use Rights URL | https://www.nisenet.org/permissions/creative-commons-attribution-non-commercial-share-alike-30-united-states-cc-nc-sa-30-us |
Subject Keyword | Card games Boardgames Societal Topics Science and Society |
Content Type | Text |
Pedagogy | Game based learning |
Resource Type | Educational Game |