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| Content Provider | Springer Nature Link |
|---|---|
| Author | Lee, Seokhee Son, Seokho Kim, JongWon |
| Copyright Year | 2010 |
| Abstract | In this paper, a haptic-based NVE (networked virtual environment) supporting high-resolution tiled display is proposed with a resource management scheme for future home applications such as a haptic-based networked game. Although NVEs with haptic interaction and immersive display have been developed in previous studies, they usually require expensive system configurations. In order to implement a cost-effective system, our proposed design includes a tiled display supporting high-resolution with several low-cost LCDs. The display nodes of the tiled display also have low processing and storage resource requirements because they only need to handle display-ready pixels received from the application node. The proposed resource management scheme, called as an object-based display scheme, reduces the resource requirements of the application node that would otherwise require significant resources to manage all the display nodes and to provide a user with haptic feedback. The proposed scheme segments graphic scenes into several pixelated virtual objects and assigns different frame rates to each object according to the interest of user. Experimental results confirm that the proposed scheme reduces the required network bandwidth and appropriately assigns the limited processing resources to graphic and haptic renderings for a high-level visual and haptic quality. |
| Starting Page | 365 |
| Ending Page | 384 |
| Page Count | 20 |
| File Format | |
| ISSN | 13807501 |
| Journal | Multimedia Tools and Applications |
| Volume Number | 54 |
| Issue Number | 2 |
| e-ISSN | 15737721 |
| Language | English |
| Publisher | Springer US |
| Publisher Date | 2010-05-21 |
| Publisher Place | Boston |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Haptic rendering Graphic rendering Networked virtual environment Networked tiled display Resource management Stability Computer Communication Networks Data Structures, Cryptology and Information Theory Multimedia Information Systems Special Purpose and Application-Based Systems |
| Content Type | Text |
| Resource Type | Article |
| Subject | Computer Networks and Communications Hardware and Architecture Software Media Technology |
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