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| Content Provider | Springer Nature Link |
|---|---|
| Author | Soto, Michel Allongue, Sébastien |
| Copyright Year | 2002 |
| Abstract | Virtual Worlds are facing several challenges to become a mature technology commonly used in their numerous potential applications such as games, training, education, health and collaborative work. Main challenges are the introduction of multimedia in virtual worlds and the decrease of the cost and the required time for their design, which remains an empirical process. This paper proposes a methodology for introducing multimedia and decreasing the cost and needed time. The main interest of the proposed methodology is to provide virtual worlds with multimedia, interoperability and reusability properties. Interoperability enables virtual entities belonging to virtual worlds independently designed (i.e., no prior explicit agreement exists between theirs respective designers) to interact with each others. Reusability enables virtual worlds designers to use a virtual entity pattern initially designed for a virtual world A to be used in the design of a new virtual world B. The originality of this methodology relies on multiagent concepts and learning techniques for avoiding prior complex specifications tasks to achieve interoperability and reusability of multimedia virtual entities in virtual worlds. |
| Starting Page | 161 |
| Ending Page | 177 |
| Page Count | 17 |
| File Format | |
| ISSN | 13807501 |
| Journal | Multimedia Tools and Applications |
| Volume Number | 16 |
| Issue Number | 1-2 |
| e-ISSN | 15737721 |
| Language | English |
| Publisher | Kluwer Academic Publishers |
| Publisher Date | 2002-01-01 |
| Publisher Place | Boston |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Computer Communication Networks Special Purpose and Application-Based Systems Data Structures, Cryptology and Information Theory Multimedia Information Systems |
| Content Type | Text |
| Resource Type | Article |
| Subject | Computer Networks and Communications Hardware and Architecture Software Media Technology |
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