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| Content Provider | Springer Nature Link |
|---|---|
| Author | Weilenmann, Alexandra Säljö, Roger Engström, Arvid |
| Copyright Year | 2013 |
| Abstract | In this article, we examine the practice of learning to produce video using a new visual technology. Drawing upon a design intervention at a science centre, where a group of teenagers tried a new prototype technology for live mobile video editing, we show how the participants struggle with both the content and the form of producing videos, i.e., what to display and how to do it in a comprehensible manner. We investigate the ways in which video literacy practices are negotiated as ongoing accomplishments and explore the communicative and material resources relied upon by participants as they create videos. Our results show that the technology is instrumental in this achievement and that as participants begin to master the prototype, they start to focus more on the narrative aspects of communicating the storyline of a science centre exhibit. The participants are explicitly concerned with such issues as how to create a comprehensible storyline for an assumed audience, what camera angles to use, how to cut and other aspects of the production of a video. We consider these observed activities to be candidate steps in an emerging mobile video literacy trajectory that involves developing a capacity to document and argue by means of this specific medium. |
| Starting Page | 737 |
| Ending Page | 752 |
| Page Count | 16 |
| File Format | |
| ISSN | 16174909 |
| Journal | Personal Technologies |
| Volume Number | 18 |
| Issue Number | 3 |
| e-ISSN | 16174917 |
| Language | English |
| Publisher | Springer London |
| Publisher Date | 2013-09-26 |
| Publisher Place | London |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Mobile video Camera phones Video literacy Media literacy Video analysis Science centres User Interfaces and Human Computer Interaction Computer Science Personal Computing |
| Content Type | Text |
| Resource Type | Article |
| Subject | Management Science and Operations Research Library and Information Sciences Computer Science Applications Hardware and Architecture |
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