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| Content Provider | Springer Nature Link |
|---|---|
| Author | Baum, Tomer Izhaki, Idan Rivlin, Ehud Katzir, Gadi |
| Copyright Year | 2013 |
| Abstract | We present an algorithm for real-time, robust, vision-based active tracking and pursuit. The algorithm was designed to overcome problems arising from active vision-based pursuit, such as target occlusion. Our method employs two layers to deal with occlusions of different lengths. The first layer is for short- or medium-term occlusions: those where a known method—such as mean shift combined with a Kalman filter—fails. For this layer we designed the hybrid filter for active pursuit (HAP). HAP utilizes a Kalman filter modified to respond to two different modes of action: one in which the target is positively identified and one in which the target identification is uncertain. For long-term occlusions we use the second layer. This layer is a decision algorithm that follows a learning procedure and is based on game theory-related reinforcement (Cesa-Bianchi and Lugosi, Prediction Learning and Games, 2006). The learning process is based on trial and error and is designed to perform adequately with a small number of samples. The algorithm produces a data structure that can be shared among agents or sent to a central control of a multi-agent system. The learning process is designed so that agents perform tasks according to their skills: an efficient agent will pursue targets while an inefficient agent will search for entering targets. These capacities make this system well suited for embedding in a multi-agent control system. |
| Starting Page | 173 |
| Ending Page | 184 |
| Page Count | 12 |
| File Format | |
| ISSN | 09328092 |
| Journal | Machine Vision and Applications |
| Volume Number | 25 |
| Issue Number | 1 |
| e-ISSN | 14321769 |
| Language | English |
| Publisher | Springer Berlin Heidelberg |
| Publisher Date | 2013-06-12 |
| Publisher Place | Berlin/Heidelberg |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Bio-inspired computer vision Hybrid system Active pursuit Reinforcement learning Tracking with occlusion Pattern Recognition Image Processing and Computer Vision Communications Engineering, Networks |
| Content Type | Text |
| Resource Type | Article |
| Subject | Computer Vision and Pattern Recognition Computer Science Applications Software Hardware and Architecture |
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