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A Data-glove-based Interface for Motion Selection and Style Control
| Content Provider | Semantic Scholar |
|---|---|
| Author | Ismail, Nik Isrozaidi Bin Nik Oshita, Masaki |
| Copyright Year | 2012 |
| Abstract | In this paper, we present a data-glove-based interface that controls many types of motion and their styles. We use the combination of the positions of both hands to select a motion style and finger angles to control the motion parameters for motion blending. We define mappings between the hand positions and motions so that the motion directions are related to the hand positions. As an advantage of our interface, by using hand positions, the user can easily guess and remember the mapping even for motions with vertical directions such as jumping. In this paper, we present experimental results of our interface for motion type selection. We compare our data-glove interface with a gamepad interface. The results show our interface is easy to guess the mappings between hand positions and motions especially for the motions with vertical movements when they did not know the mappings. On the other hand, the results show that our interface requires a little extra time for users to handle compared to the gamepad interface once the subjects remember the mappings for |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.iieej.org/trans/IEVC/IEVC2012/PDF/2A-3.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |