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Thinking Inside the XBox: Elements of Information Organization in Video Games
| Content Provider | Semantic Scholar |
|---|---|
| Copyright Year | 2010 |
| Abstract | Video games are a novel and unique context in which numerous principles of information organization can be observed. In this poster, we explore the intersection of video games and formal information organization by examining several examples from popular video games. By doing so, we highlight some of the common organization principles that are applied in video game design, and perhaps discover new ways of organizing information objects and assess their application in real life contexts. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.jinhalee.com/wp-content/uploads/2014/01/iConference2011Game_camready_opt.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |