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Using games to make the process of learning sign language enjoyable and interactive
| Content Provider | Semantic Scholar |
|---|---|
| Author | Escudeiro, Paula Escudeiro, Nuno Reis, Rosa Maria Baltazar, Ana Bela Rodrigues, Pedro Lopes, Jorge Norberto, Marcelo Bidarra, José |
| Copyright Year | 2014 |
| Abstract | The work presented in this paper consists in the development of a game to make the process of learning sign language enjoyable and interactive. In this game the player controls a character that interacts with various objects and nonplayer characters with the aim of collecting several gestures from the Portuguese Sign Language. This interaction is supported by data gloves and Kinect. To improve the interactivity several checkpoints were placed along game levels. A High Scores system was also created as well as a history to ensure that the game is a continuous motivating process as well as a learning process. Keywords—Sign language, Educational content, Educational game, Sign Language Game development, Portuguese Sign Language |
| Starting Page | 1 |
| Ending Page | 4 |
| Page Count | 4 |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.panoramaelearning.pt/wp-content/uploads/2015/03/Using_Games_Process_Learning_Sign_Language-libre.pdf |
| Alternate Webpage(s) | https://repositorioaberto.uab.pt/bitstream/10400.2/3653/1/Preprint_TALE2014.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |