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HOBA-VR: HRTF On Demand for Binaural Audio in Immersive Virtual Reality Environments
| Content Provider | Semantic Scholar |
|---|---|
| Author | Geronazzo, Michele Kleimola, Jari Sikström, Erik Götzen, Amalia De Serafin, Stefania Avanzini, Federico |
| Copyright Year | 2018 |
| Abstract | One of the main challenges of spatial audio rendering in headphones is the personalization of the so-called head-related transfer functions (HRTFs). HRTFs capture the listener’s acoustic effects supporting immersive and realistic virtual reality (VR) contexts. This e-brief presents the HOBA-VR framework that provides a full-body VR experience with personalized HRTFs that were individually selected on demand based on anthropometric data (pinnae shapes). The proposed WAVH transfer format allows a flexible management of this customization process. A screening test aiming to evaluate user localization performance with selected HRTFs for a non-visible spatialized audio source is also provided. Accordingly, is might be possible to create a user profile that contains also individual non-acoustic factors such as localizability, satisfaction, and confidence. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://homes.di.unimi.it/avanzini/downloads/publications/geronazzo_aes18.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |