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Multi-sensory Data Representation in Virtual Worlds : abstraction or pragmatism ?
| Content Provider | Semantic Scholar |
|---|---|
| Author | Shepherd, Ifan D. H. Bleasdale-Shepherd, Iestyn D. |
| Copyright Year | 2007 |
| Abstract | Contemporary data visualisation and GIS software continue to make almost exclusive use of the visual sensory modality in representing data to the human analyst. The potential roles of other sensory modalities in virtual geographical environments (VGEs), and especially those designed to support interactive data exploration, are identified. A trans-sensory model of sensory variables is proposed, built on Bertin’s original graphical sign system, as a basis for the fusion of multiple sensory representations of data in multi-sensory data representation systems (MSDRSs). This is followed by a detailed evaluation of the (largely intuitive) adoption of sensory variables in contemporary videogame technology, in order to identify lessons which may be used to embed this model in future VGEs that aim to provide facilities for multi-sensory data representation. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.iseis.cuhk.edu.hk/downloads/vge/41.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |