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RUNNING HEAD: Social Development in the Era of New Digital Media Social Development in the Era of New Digital Media
| Content Provider | Semantic Scholar |
|---|---|
| Author | Davis, Katie Weigel, Margaret James, Carrie Gardner, Howard |
| Copyright Year | 2009 |
| Abstract | This is the second of three papers in a series. The GoodWork paper "New Digital Media, Social Institutions and the Changing Roles of Youth" delve s into issues relating to NDM and development as they manifest in an individual's engagement with social institutions such as school and civic engagement; the GoodWork paper "Developing Minds an d Digital Media: Habits of Mind in the YouTube Era" explores youth and development, as the y relate to cognitive traits such as memory, literacy, judgment and multitasking . Together, th ese three papers provide a comprehensive perspective on cognition and social behaviors in re lation to new digital media. New digital media pervade all aspects of youth’s so cial lives. Young people create personal profiles on social network sites like MySpace and F acebook, use their cell phones to talk and text at a dizzying pace throughout the day, and upload h omemade videos to sites like YouTube. These activities have caught the attention of many adults, including parents, educators, and researchers, who wonder if today’s young people are dev loping differently than “pre-digital” generations. In this paper, we consider the relatio nship between youth’s new media activities and their developing conceptions of selfhood, family, a nd peer relationships. We are primarily concerned with identifying the ways in which youth se new media to express and understand themselves and fulfill their roles as family member s, f iends, and romantic partners. In so doing, we argue that youth’s new media activities satisfy typical developmental and social needs. At the same time, we suggest that these activities may be shaping new conceptions of selfhood, family, and peer relationships. With respect to selfhood, w e contemplate the extent to which childhood creativity and self-exploration may be influenced b y the scaffolds and constraints built into many online games. Similarly, we speculate about the imp act that new digital media activities have on adolescents’ experiences of self-fragmentation and ego-centrism. In the realm of family life, we explore the ways in which the Internet, cell phones , and other new media technologies are altering family rituals and power dynamics. Finally , we examine youth’s use of new digital media to form, maintain, and terminate friendships, romantic relationships, and peer groups. We claim that these peer interactions are complicated by the instantaneous, constant, and public nature of youth’s new media communications. Social Development in the Era of New Digital Media 2 |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://thegoodproject.org/pdf/No-60-Social-Development-in-Era-of-NDM.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |