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Game-Based Motion Sensing Game Training Systems to Improve Visual-Motor Integration for Children with Developmental Delay in Special Education
| Content Provider | Semantic Scholar |
|---|---|
| Author | Hsieh, Tsung-Han Chen, Shinn-Horng Ho, Wen-Hsien |
| Copyright Year | 2016 |
| Abstract | Children with dysfunctional visual perception often exhibit limited participation in school activities, poor academic performance, and lack of independence in daily life activities. Negative experiences and poor school performance may then further delay social and emotional development. Thus, effective therapies for enhancing visual perceptual function are essential for facilitating integration in school life and for reducing the immediate and future social burden of this population. Nevertheless, treatments for children with developmental disabilities often focus on motor function rather than visual perception. Another problem is that conventional programs for improving visual perception are often limited in scope and flexibility. Therefore, this study developed and evaluated a game-based motion sensing system for improving visual-motor integration in special education children with developmental delay. The system incorporates Microsoft Kinect to provide a range of games with widely varying difficulty levels and to record the progress of the user. Special education teachers can use the system to evaluate the effectiveness of programs for improving visual-motor integration in special education children with developmental delay. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://papers.iafor.org/wp-content/uploads/papers/aceid2016/ACEID2016_23015.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |