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Geosimulation , Automata , and Traffic Modeling
| Content Provider | Semantic Scholar |
|---|---|
| Author | Torrens, Paul M. |
| Copyright Year | 2004 |
| Abstract | Recent developments in the research landscape have made possible a new paradigm for spatial simulation, what is coming to be known in the geographical sciences as the geosimulation approach. This novel approach to simulation development is characterized by detailed, dynamic, and interactive simulation environments, often operating in near-real-time and exhibiting very realistic characteristics. A new class of “microscopic” simulation has begun to emerge around the approach, focused on automata-based tools for model-building (Torrens 2002). This chapter discusses the potential of geosimulation for traffic modeling and describes how geosimulation-style tools—cellular automata and multi-agent systems—have been used to build a variety of vehicle and pedestrian traffic simulations. The chapter also explores some of the current limitations of the field, particularly as an applied science, and discusses future avenues of potential research inquiry. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.geosimulation.org/papers/Torrens-2004-geosimulation-and-transport-modeling.pdf |
| Language | English |
| Access Restriction | Open |
| Subject Keyword | Automata theory Biological Science Disciplines Cellular automaton Exhibits as Topic Multi-agent system Numerous Programming paradigm Real-time clock Real-time computing Simulation |
| Content Type | Text |
| Resource Type | Article |