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Is what you See really what you Get? – Case Study of Virtual Prototyping in Designing the Production Process
| Content Provider | Semantic Scholar |
|---|---|
| Author | Becker, Ilse Toivonen, Ville |
| Copyright Year | 2011 |
| Abstract | This case study was conducted in a car manufacturing company where they used an immersive virtual reality system when designing the production process for a brand new car model. The process was designed simultaneously with the product development. The study is based on a user interview after the process was implemented in reality. Results concider the biggest gaps between working in a virtual environment and with physical models. Also some general thoughts of virtual reality system requirements are presented. |
| Starting Page | 253 |
| Ending Page | 264 |
| Page Count | 12 |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://www.designsociety.org/download-publication/32455/Is+what+you+See+really+what+you+Get%3F+%E2%80%93+Case+Study+of+Virtual+Prototyping+in+Designing+the+Production+Process |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |